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StarCraft enhanced on its predecessor Warcraft II, which showcased two quite related playable factions, by introducing asymmetry amongst the units and technologies available to its three races (Protoss, Terran, and Zerg). This asymmetry was similar to that pioneered during the lesser-known 1996 SSI launch War Wind. The device forms available to Each and every race define its racial identification. The Protoss can area powerful and expensive warriors and 무에타이 equipment, even though the Zerg rely on sheer numbers and velocity to overwhelm their opponents.

A portrait contest has opened for StarCraft: Remastered. The winning entry could have their submission included into the sport.

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